»¶Ó­¹âÁÙ£¬×ÉѯÁ˽â¼ÆËã»ú±ÏÒµÉè¼ÆÏîÄ¿£¬±¾Õ¾ËùÓбÏÒµÉè¼Æ×÷Æ·¾ù±£Ö¤ÔËÐгɹ¦£¬¿É½Ó¶¨ÖÆ£¡

  Äúµ±Ç°ËùÔÚλÖãºÍøÕ¾Ê×Ò³¼ÆËã»ú±ÏÒµÉè¼Æ > Unity >

»ùÓÚUnityµÄ̹¿Ë´óÕ½ÓÎÏ·Éè¼ÆÓëʵÏÖ
×÷Õߣº admin    ×÷Æ·±àºÅ£º2021003    ÏÂÔØËùÐèÔƱңº200 Ã¶      ä¯ÀÀ£º1162 ´Î     ÏÂÔØ£º0 ´Î     Êղأº1 ´Î     ¸üÐÂÈÕÆÚ£º2021-05-15
 
 

¸÷Àà´óѧÉú±ÏÒµÉè¼ÆÔ´Âë³ÌÐò£¬ËùÓгÌÐò°üÊÛºó¡¢°üÔËÐС¢°üµ÷ÊÔ£¡»¶Ó­×Éѯ...

 
  Ìáʾ£º±¾×ÊÁÏÒÑÉóºË¹ý£¬ÄÚÈÝÑϸñ±£ÃÜ£¬¸ñʽ±ê×¼£¬ÖÊÁ¿±£Ö¤¡£Ö±½Ó¿ÉÒÔ³äÖµÏÂÔØ
    1.ÏÂÔØ»òÕß³äÖµÓöµ½ÎÊÌ⣬¿É×Éѯ¿Í·þÈËÔ±2783277386
    2.±¾Õ¾ÌṩËùÓбÏÒµÉè¼Æ¶¼°üÊÛºó¡¢°üÔËÐС¢°ü½²½â¡¢°üµ÷ÊÔ¡£¡£
 
 ÈçÐèÒªÍêÕûÉè¼Æ×ÊÁÏÇë³äÖµÔƱҽøÐÐÏÂÔØ£¬³äÖµºÍÏÂÔض¼ËÍ»ý·Ö¡£¡£ Ò²¿ÉÒÔÖ±½ÓÖ§¸¶¹ºÂò

         
 

    Ëæן÷ÖÖ¼¼ÊõµÄ·¢Õ¹£¬ÓÈÆäÊDZà³ÌÓïÑÔ·ÉËÙ·¢Õ¹¶øµ®ÉúµÄÒ»ÏîеĿª·¢ÓïÑÔ¡£Ì¹¿Ë´óÕ½ÊÇ»ùÓÚunityÓïÑÔÉè¼Æ¿ª·¢µÄ£¬±¾Éè¼Æ²ÉÓÃÃæÏò¶ÔÏóµÄÉè¼Æģʽ£¬¶ÔÓÎÏ·ÖеÄËùÓÐÎïÌ帳Óè¶ÔÏóµÄ¸ÅÄîºÍÊôÐÔ¡£ÔÚ¿ªÊ¼ÓÎÏ·ºó£¬Æô¶¯¿Í»§¶Ë£¬ÔÚÖ÷³ÌÐòÔËÐеÄÏß³ÌÖУ¬»­Ãæˢн«ÒÔÒ»¶¨µÄƵÂʲÉÓÃË«»º³å¼¼Êõ¶ÔÆÁÄ»Öػ棬ʵʱ·´Ó³Õû¸öÓÎÏ·µÄ½øÐÐ״̬¡£Óû§¿ØÖƵÄ̹¿ËÔËÐÐÔÚÖ÷Ïß³ÌÖУ¬ËæÆÁĻˢеÄƵÂʶøÒƶ¯¡£Ì¹¿Ë½«ÔÚÓÎÏ·¿ªÊ¼Ê±½øÐгõʼ»¯£¬È»ºó½«Ì¹¿Ë»æÖÆÔÚµØͼµÄÉϲ㡣±¾Éè¼ÆÖ÷ҪʵÏֵŦÄÜÊÇÈÃ̹¿ËÄÜÏò°Ë¸ö·½ÏòÒƶ¯£¬²¢ÇÒ´ò³öÅÚµ¯£¬×Óµ¯»÷ÖеÐÈË̹¿Ë£¬×Óµ¯ºÍµÐÈË̹¿ËͬʱÏûʧ£¬²úÉú±¬Õ¨£¬µÐ·½Ì¹¿ËÄÜÖÇÄܵÄÒƶ¯²¢ÇÒ´ò³öÅÚµ¯¡£Äܹ»Ö§³Öµ¥È˶ÔÕ½ºÍÁ½È˶ÔÕ½Á½ÖÖģʽ¡£

±¾ÓÎϷͨ¹ýMicrosoft Visual Studio 2017ƽ̨¿ª·¢»·¾³¼°»·¾³´î½¨£¬Ì¹¿Ë´óÕ½ÓÎÏ·Ó¦ÓóÌÐò²ÉÓÃC/Sģʽ£¬´ÓÐèÇó·ÖÎöµ½ÏµÍ³µÄÉè¼Æ¡¢ÊµÏÖ¡¢µ÷ÊÔ£¬×îÖÕʵÏÖʵÏÖ̹¿Ë´óÕ½ÓÎÏ·µÄ¹¦ÄÜ¡£²¢¾­¹ýÑϸñµÄ²âÊÔ£¬¿ÉÒÔÔÚÊÖ»úÉÏÕý³£Ê¹Óá£

 

¹Ø¼ü´Ê£ºunity£»ÓÎÏ·ÒýÇ棻ÓÎÏ·£»Ì¹¿Ë´óÕ½


With the development of various technologies, especially the rapid development of programming language, a new development language is born. Tank war is based on unity language design and development, this design uses object-oriented design pattern, all objects in the game are given the concept and attribute of the object. After starting the game, start the client. In the thread of the main program, the screen refresh will redraw with double buffer technology at a certain frequency to reflect the status of the whole game in real time. The user controlled tank runs in the main thread and moves with the frequency of screen refresh. The tank will be initialized at the beginning of the game and then drawn on the top of the map. The main function of this design is to make the tank move in eight directions, and hit the enemy tank, the bullet and the enemy tank disappear at the same time, produce explosion, the enemy tank can move intelligently and hit the shell. It can support single player versus two player versus two mode 


The game through the Microsoft Visual Studio 2017 platform development environment and environment construction, tank war game application using C / S mode, from the demand analysis to the system design, implementation, debugging, and finally realize the function of tank war game. After strict testing, it can be used normally on mobile phones.



Key words: unity; game engine; game; tank battle


 

   ËµÃ÷£º±¾Õ¾ËùÓгÌÐò¶¼±£Ö¤ÔËÐУ¬Ã¿¸öÌâÄ¿¶¼ÓжÔÓ¦µÄÊÓƵÑÝʾ¼Ïñ£¬½ØͼÎĵµµÈÄÚÈÝ¡£

   ÈçÐèÒª¸ü¶à×ÊÁÏÇëÁªÏµ¿Í·þÈËQQ£º:2783277386


 
 
  Éè¼Æ 
 
»ùÓÚSSMÂÃÓξ°µã¾ÆµêÔ¤¶©ÍøÕ¾Éè¼Æ
»ùÓÚunityµÄ·É»ú´óÕ½ÓÎÏ·Éè¼Æ
¹«Ë¾ÈËʹÜÀíϵͳµÄÉè¼ÆÓëʵÏÖJSP141
JSPµçӰƱԤ¶¨ÍøÕ¾µÄÉè¼ÆÓ뿪·¢142(±
JSPµÄ·¿ÎÝÏúÊÛÍøÕ¾µÄÉè¼ÆÓëʵÏÖ143(±
»ùÓÚPHPµÄÍøÉϹºÎïÍøÕ¾PHP1017(±ÏÒµÉ
»ùÓÚandroidµÄ¼ÒÍ¥Àí²ÆͨÉè¼ÆAndroid
³µÁ¾×âÁÞ¹ÜÀíϵͳPHP1006(±ÏÒµÉè¼Æ+Â
»ùÓÚAndroidµÄÆû³µ¶©Æ±ÏµÍ³Android10
»ùÓÚPHPµÄ¾Æµê¹ÜÀíϵͳPHP1008(±ÏÒµÉ

  ×îбÏÒµÉè¼Æ 
 
»ùÓÚSSMÂÃÓξ°µã¾ÆµêÔ¤¶©ÍøÕ¾Éè¼Æ
»ùÓÚunityµÄ·É»ú´óÕ½ÓÎÏ·Éè¼Æ
¹«Ë¾ÈËʹÜÀíϵͳµÄÉè¼ÆÓëʵÏÖJSP141
JSPµçӰƱԤ¶¨ÍøÕ¾µÄÉè¼ÆÓ뿪·¢142(±
JSPµÄ·¿ÎÝÏúÊÛÍøÕ¾µÄÉè¼ÆÓëʵÏÖ143(±
»ùÓÚPHPµÄÍøÉϹºÎïÍøÕ¾PHP1017(±ÏÒµÉ
»ùÓÚandroidµÄ¼ÒÍ¥Àí²ÆͨÉè¼ÆAndroid
³µÁ¾×âÁÞ¹ÜÀíϵͳPHP1006(±ÏÒµÉè¼Æ+Â
»ùÓÚAndroidµÄÆû³µ¶©Æ±ÏµÍ³Android10
»ùÓÚPHPµÄ¾Æµê¹ÜÀíϵͳPHP1008(±ÏÒµÉ

 
³ÏÑû¼¼Êõ¼ÓÃ˺Ï×÷£¬IOS¼¼Êõ¡¢Android¡¢Delphi¡¢Î¢ÐÅС³ÌÐò¡¢C++µÈ¼¼ÊõºÏ×÷ £¡³ÏÑû¸÷´óѧУͬѧ¼ÓÃË´úÀíºÏ×÷£¬ÕÐƸѧУ´úÀí£¬Íò·Ý¼ÆËã»ú³ÉÆ·×÷Æ·´úÀíȨ£¡
 
ÍøÕ¾·þÎñQQ£º2783277386  ÍøÕ¾·þÎñQQ2£º2783277386 
 
ȨËùÓУºCopyright 2007-2021 öÎÔÆ´´ÍøÂç¿Æ¼¼ www.ycbs114.com ¼ÆËã»ú±ÏÒµÉè¼ÆÍø¿Í·þ·þÎñ£¡£¡ÊñICP±¸08107142ºÅ     51LAͳ¼Æ